User Tools

Site Tools


2016 - Week 47

We discussed props in games, and the difference between items that don't and do have a function within the scenario - props (mood setters) and handouts - and the sometimes blurry line between the two. The consensus seemed to be that they could improve immersion in a game.

We also discussed music and background noise in games. Game music was recommended as it is non-intrusive. An example of a great game master was mentioned, who would tailor their music according to situation. Several sites week_47_2016 were mentioned.

Finally we discussed antagonists…

week_47_2016.txt · Last modified: 2017/01/12 06:25 by rickard

Translations of this page: