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start [2017/03/31 05:23]
rickard [Game Design]
start [2021/03/06 11:19] (current)
maxraven [Weekly Summary]
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 ===== Weekly Summary ===== ===== Weekly Summary =====
-[[Weekly summary]] of topics we discuss.+[[Weekly summary]] of topics discussed.
  
 [[Topic suggestions]] [[Topic suggestions]]
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 ===== Useful Links ====== ===== Useful Links ======
-//Links to add: (subcategory) Different rpg forums// 
  
   * [[http://thealexandrian.net/wordpress/17231/roleplaying-games|The Alexandrian]]   * [[http://thealexandrian.net/wordpress/17231/roleplaying-games|The Alexandrian]]
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   * [[http://analoggamestudies.org/2015/02/uncertainty-in-analog-role-playing-games-part-3/|Analog Game Studies]] \\   * [[http://analoggamestudies.org/2015/02/uncertainty-in-analog-role-playing-games-part-3/|Analog Game Studies]] \\
     * In depth analyses of different kinds of roleplaying and boardgame elements.     * In depth analyses of different kinds of roleplaying and boardgame elements.
 +
 +  * [[http://www.urverkspel.com/artiklar|Urverk spelsdesigns rollspelsartiklar]]
 +    * (in Swedish) Techniques and theories about roleplaying games.
  
   * [[http://erebaltor.se/rickard/playWithIntent_newLayout.pdf|Play With Intent]]   * [[http://erebaltor.se/rickard/playWithIntent_newLayout.pdf|Play With Intent]]
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     * A list of different freeform techniques.     * A list of different freeform techniques.
  
-  * [[http://www.story-games.com/forums/discussion/18733/we-know-so-little-of-our-hobby/p1|We Know So Little of Our Hobby]]+  * [[http://erebaltor.se/rickard/story-games/?18733|We Know So Little of Our Hobby]]
     * Drawing knowledge from other sources than roleplaying games, and seeing it through a roleplaying game filter.     * Drawing knowledge from other sources than roleplaying games, and seeing it through a roleplaying game filter.
  
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   * [[http://www.drivethrurpg.com/product/106247/Play-Unsafe?filters=0_44293_0_0_0|Play Unsafe]], by Graham Walmsley   * [[http://www.drivethrurpg.com/product/106247/Play-Unsafe?filters=0_44293_0_0_0|Play Unsafe]], by Graham Walmsley
     * Contains an extract from Impro, but "translated" into roleplaying games.     * Contains an extract from Impro, but "translated" into roleplaying games.
- 
-  * [[http://www.adlibris.com/se/bok/understanding-comics-9780060976255|Understanding Comics]], by Scott McCloud 
-    * Says the same thing as MDA (see Game Design below) but from a totally different perspective. 
  
   * [[https://www.adlibris.com/se/bok/uncertainty-in-games-9780262527538|Uncertainties in Games]], by Greg Costikyan   * [[https://www.adlibris.com/se/bok/uncertainty-in-games-9780262527538|Uncertainties in Games]], by Greg Costikyan
     * Randomness comes in all forms, and not just from dice and cards.     * Randomness comes in all forms, and not just from dice and cards.
 +
 +  * [[http://www.adlibris.com/se/bok/understanding-comics-9780060976255|Understanding Comics]], by Scott McCloud
 +    * Says the same thing as MDA (see Game Design below) but from a totally different perspective.
 ====Game Design==== ====Game Design====
   * [[http://www.theoryoffun.com/resources.shtml|Theory of Fun]]   * [[http://www.theoryoffun.com/resources.shtml|Theory of Fun]]
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   * [[http://8kindsoffun.com/|MDA]] - Mechanics, Dynamics, Aesthetics   * [[http://8kindsoffun.com/|MDA]] - Mechanics, Dynamics, Aesthetics
-    * Game designers usually start from Mechanics, but the users starts with aesthetics. A general approach to game design.+    * Game designers usually start from Mechanics, but the users starts with Aesthetics. A general approach to game design.
  
   * [[https://www.youtube.com/watch?v=vw76jqF1nkI&list=PLFFUZ_uHAWMU44iAlkVoXKnsOefNYdsaK|Three Minute Design]]   * [[https://www.youtube.com/watch?v=vw76jqF1nkI&list=PLFFUZ_uHAWMU44iAlkVoXKnsOefNYdsaK|Three Minute Design]]
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   * [[http://magic.wizards.com/en/articles/archive/making-magic/zen-and-art-cycle-maintenance-2002-07-08|Zen and the Art of Cycle Maintenance]]   * [[http://magic.wizards.com/en/articles/archive/making-magic/zen-and-art-cycle-maintenance-2002-07-08|Zen and the Art of Cycle Maintenance]]
     * Mark Rosewater, lead designer of Magic the Gathering, shares some of his wisdom.     * Mark Rosewater, lead designer of Magic the Gathering, shares some of his wisdom.
 +
 +====Resources====
 +  * [[http://erebaltor.se/rickard/generatorer/|Helpful tools]] for game masters. Name and personality generators.
 +  * [[https://watabou.itch.io/medieval-fantasy-city-generator|Medieval Fantasy City Generator]]
  
 ====Reviews==== ====Reviews====
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   * [[https://www.rpg.net/reviews/|RPG.net's reviews]]   * [[https://www.rpg.net/reviews/|RPG.net's reviews]]
     * The reviews usually goes through the mechanics, if you ever wondered how one game's mechanic is working.     * The reviews usually goes through the mechanics, if you ever wondered how one game's mechanic is working.
 +
 +====Roleplaying Game Forums====
 +
 +  * [[http://www.rollspel.nu|Rollspel.nu]]
 +    * The largest Swedish roleplaying game forum, hosting official Swedish roleplaying game forums.
 +
  
 ====Video Game Theory==== ====Video Game Theory====
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   * [[http://game-wisdom.com/|Game Wisdom]]   * [[http://game-wisdom.com/|Game Wisdom]]
-    * Articles that concentrates on different mechanics in video games.+    * Articles that goes into different mechanics in video games.
  
   * [[https://www.youtube.com/user/ExtraCreditz|Extra Credits]]   * [[https://www.youtube.com/user/ExtraCreditz|Extra Credits]]
start.1490937830.txt.gz ยท Last modified: 2017/03/31 05:23 by rickard