User Tools

Site Tools


2017_-_week_11

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Last revision Both sides next revision
2017_-_week_11 [2017/03/15 16:03]
rickard [Share your Experiences]
2017_-_week_11 [2017/03/15 16:06]
rickard
Line 28: Line 28:
 All the cool stuff you're reading about, in this game or others, if it's themes, cool characters, styles, genres - all that is yours to include in the scenario. All the cool stuff you're reading about, in this game or others, if it's themes, cool characters, styles, genres - all that is yours to include in the scenario.
  
-====Pick What YOU think is Cool====+====Pick What YOU Think is Cool====
 You choose the theme. You choose the conflicts. You choose the message. You choose what the story is about. You choose the theme. You choose the conflicts. You choose the message. You choose what the story is about.
  
Line 46: Line 46:
 Cannot wait to try new houserules? A new setting? New narrative techniques? Seeing how it all work together and how the players respond to it makes it all worth your while. Cannot wait to try new houserules? A new setting? New narrative techniques? Seeing how it all work together and how the players respond to it makes it all worth your while.
  
-====Share ​your Experiences====+====Share ​Your Experiences====
 Everything you learn about game mastery, is something that you can share with others. Whatever response you get back, may it be on blogs (ex. www.gnomestew.com),​ forums (ex. www.rollspel.nu),​ or people buying your book (ex. Play Unsafe), it's enough to get you going in the role of game master. Everything you learn about game mastery, is something that you can share with others. Whatever response you get back, may it be on blogs (ex. www.gnomestew.com),​ forums (ex. www.rollspel.nu),​ or people buying your book (ex. Play Unsafe), it's enough to get you going in the role of game master.
  
-====Creating ​your Own Game====+====Creating ​Your Own Game====
 Tinkering with houserules or tweaking certain mechanics is a joy in itself. And if people would start using it, that's the jackpot! Tinkering with houserules or tweaking certain mechanics is a joy in itself. And if people would start using it, that's the jackpot!
  
 {{tag>​weekly_summary game_master craft sensation fun anticipation system_mastery world_building reward}} {{tag>​weekly_summary game_master craft sensation fun anticipation system_mastery world_building reward}}
2017_-_week_11.txt ยท Last modified: 2017/03/16 08:05 by rickard